Ezequiel Santos
iOS Developer & Creative Technologist
projects
πŸ—“οΈ 2024
Scholarly Publications Fetcher

The Scholarly Publications Fetcher is a Python package designed to automate the retrieval of profile publication data from Google Scholar.

πŸ—“οΈ 2023
TrΓ’nsito Portugal πŸš—πŸ‡΅πŸ‡Ή

"TrΓ’nsito Portugal," a very humble travel companion for a smooth journey throughout the stunning landscapes of Portugal.

πŸ—“οΈ 2023
Eurotolls 🚧πŸ‡ͺπŸ‡Ί

Plan your toll road routes effortlessly with EuroTolls! Simply enter your origin and destination on the map to get an estimate of toll costs for your journey.

πŸ—“οΈ 2023
Portugal Beaches πŸ–οΈπŸ‡΅πŸ‡Ή

Explore Portugal's beautiful beaches. Introducing your ultimate companion for exploring Portugal's beautiful beaches.

πŸ—“οΈ 2022
YoutubeMetadata

YouTube Metadata is an npm package and a Swift wrapper that helps you get YouTube metadata from a URL without using the YouTube API.

πŸ—“οΈ 2022
Amarelinhos 🚌

Amarelinhos is an iOS app developed as a client for Carris Metropolitana (Lisbon District Bus Company).

πŸ—“οΈ 2022
Speed Manager βŽ‹

SpeedManagerModule is a simple speedometer class for iOS and watchOS. The class measures speed using an iPhone or Apple Watch, based on CLLocation.

πŸ—“οΈ 2021
Cordel Aumentado 🌡

Cordel Augmented is an augmented reality iOS application that aims to be an auxiliary tool for teaching literature in the context of cordel literature.

πŸ—“οΈ 2021
Master's degree project πŸŽ“

This research aimed to develop a study on the use of wearables in games, particularly the detection of gestures to use as input devices in games.

πŸ—“οΈ 2021
NFCPlay πŸ›œ

NFCPlay is a project that presents the use of an NFC tag (Near Field Communication) as an input mechanism on VR headsets.

πŸ—“οΈ 2020
Damas πŸ•ΉοΈ

Developed using the Unity 3D and C#, Damas is a checkers game, but without any use of classical artificial intelligence algorithms.

πŸ—“οΈ 2020
Genetic Racing 🏎️

Developed using the Unity3D engine and C#, Genetic Racing uses a genetic algorithm (GA) to approximately find and learn to cross the racetrack.

πŸ—“οΈ 2020
JoyPen πŸ–ŠοΈ

JoyPen is a small app built in Python using OpenCV to track the movements from a cardboard joystick, to control racing games.

πŸ—“οΈ 2020
Plano Inclinado REA πŸ“

Plano Inclinado REA is a very simple inclined plane web simulator hosted on GitHub Pages.

πŸ—“οΈ 2019
CIAP 2 🩺

This app is for the Brazilian version of CIAP2 (ICAP2), used in primary care by family doctors, nurses, psychologists, social workers, assistants, and others.

πŸ—“οΈ 2017
Watch Clicker Presentation

Apple Watch app to control your slides transition (next and previous) using Watch Connectivity and Multipper Connectivity

πŸ—“οΈ 2017
WatchShaker

Simple motion detector for ⌚️ (watchOS) shake gesture. Shake your Apple Watch! WatchShaker is a watchOS helper to get your ⌚️ shake movements.

πŸ—“οΈ 2015
Hora do RemΓ©dio πŸ’Š

Project made during a hackathon in a Campus party 2015. A smart pill box, integrated with an iOS App.

πŸ—“οΈ 2015
Master Exploder 🎸

A game controlled by computer vision based on image segmentation and construction of a convex hull with Jarvis’s Algorithm in the identification of hand gestures (hand-tracking).