iOS Developer & Creative Technologist
Ezequiel dos Santos - Talks, presentations and academic venues

Talks

Ezequiel presenting research with citation charts projected behind him
Presenting research, with the original photograph kept intact.
ARCHIVE SpeakerDeck

Slides, decks, and talk material live on SpeakerDeck. I keep the archive there instead of embedding a heavy gallery on this page.

I’ve been lucky to share work in very different rooms: developer communities, university classrooms, research conferences, and the occasional stage with a soldering iron nearby.

SELECTED ARCHIVE

Selected ones (with the links)

Community and developer conferences

The early talks are practical by design: accessible tools, small experiments, and the human skills that make technical work possible.

2017 · Maceió, BrazilIoT

NodeMCU + Firebase: Simple and Fun IoT

At GDG DevFest Maceió, held at Ritz Lagoa da Anta, I showed how a NodeMCU and Firebase can turn a small hardware experiment into a real-time connected prototype.

2016 · São Paulo, BrazilEducation

Why you should attend a hackathon

A Portuguese-language talk in the education trail at TDC São Paulo, making the case for hackathons as a powerful learning environment for teachers and students.

2017 · Florianópolis, BrazilHomeKit

HomeKit 101

An introductory iOS-track session at TDC Florianópolis, covering the HomeKit ecosystem, accessories, permissions, and simple automations in Swift.

2017 · Florianópolis, BrazilPrototyping

NodeMCU + Firebase

In the Embedded track at TDC Florianópolis, a fast route from Wi-Fi hardware to a cloud-connected prototype without building a custom backend first.

2018 · Florianópolis, BraziliOS

5 Soft Skills for iOS Developers

At the iOS track of TDC Florianópolis, I focused on the human side of software: communication, feedback, emotional intelligence, self-awareness, and teamwork.

2017 · São Paulo, BrazilWearables

Developing for smartwatches

At InterCon 2017, held at WTC São Paulo, I traced the path from early digital watches to contemporary wearable platforms and development principles.

2018 · São Paulo, BrazilPerformance

7 tips for mobile performance

A contribution to the 7 Masters of Performance at InterCon iMasters, held at Hotel Unique — a compact, practical session on making mobile experiences faster.

RESEARCH IN THE ROOM

Academic presentations and Portugal venues

More recent appearances connect my PhD work in serious games with conversations about mobile software, sustainability, and food-waste reduction.

2025 · Manchester, UKIEEE SeGAH

Serious games for food-waste reduction

I presented my work at IEEE SeGAH 2025, hosted at Manchester Metropolitan University. The conference brings together research on serious games and applications for health.

2026 · Barcelos, PortugalDoctoral symposium

From serious games to measurable food-waste reduction

At the RUN-EU Doctoral Symposium, I shared this research with the doctoral community at a venue in Barcelos, Portugal.

2024 · Lisbon, PortugalMobile software

Dependency management in iOS development

I presented a research forum paper at MOBILESoft 2024, co-located with ICSE at Centro Cultural de Belém, about dependency management from a developer-survey perspective.

2025 · Carcavelos, PortugalScience summit

Serious games for food-waste reduction

My PhD research poster was on display at Ciência 2025, the National Science Summit hosted at the Nova SBE Campus.

2024 · Madeira, PortugalPublication

Internet gaming disorder and loneliness

A co-authored study presented through SeGAH 2024, examining predictors of loneliness among Portuguese higher-education students.