🎮 Attended Videojogos 2024 in Leiria
I had the chance to attend the 14th International Conference on Videogame Sciences and Arts - Videojogos 2024, held in Leiria, Portugal. It was an inspiring event filled with great talks, innovative projects, and engaging panels. The conference highlighted the vibrant intersection of art, technology, and gaming in the Portuguese and international scenes.
Highlights from Videojogos 2024
- Isabelle Arvers shared her thought-provoking work on decolonization and raising environmental awareness through games. Her approach to collaborative and sustainable game design was inspiring. As someone with family roots in Bahia, it was particularly meaningful to see a game created there being highlighted.
- Jesper Juul delivered an insightful talk on the Commodore 64 and its impact on European gaming history. It was a nostalgic journey through the early days of gaming, reminding us how much the industry has evolved. His work continues to be a foundational reference for anyone studying game design and culture.
- The story of Sound Particles, a deep-tech product developed in Portugal, was another standout moment. Its journey from local innovation to global recognition, including use in Hollywood and integration into Apple Spatial Audio, showcased the immense potential of technology born in smaller markets.
- A panel on the Portuguese games industry offered valuable insights into the opportunities and challenges in the field, particularly for aspiring professionals and students.
A Well-Organized Event
Videojogos 2024 was a testament to the strength and creativity of the gaming community. It provided engaging discussions, opportunities for networking, and an inspiring look at the future of gaming. If you’re passionate about interactive media and innovation, this is an event worth attending in the years to come!